Êèǹ»ÃСͺ¤ÍÁ¾ÔÇàµÍÃì

 

¤ÍÁ¾ÔÇàµÍÃìà»ç¹ÍØ»¡Ã³ì·ÕèÁ¹ØÉÂìä´é¤Ô´»ÃдÔɰì¢Öé¹ à¾×è͹ÓÁÒàÊÃÔÁ¤ÇÒÁÊÒÁÒö¢Í§Á¹ØÉÂìã¹´éÒ¹¡ÒÃѺÃÙé ¡ÒÃ¨Ó ¡Òäӹdz ¡ÒÃà»ÃÕºà·ÕºµÑ´ÊԹ㨠áÅСÒÃáÊ´§ÍÍ¡ ´Ñ§¹Ñ鹤ÍÁ¾ÔÇàµÍÃì¨Ö§ÁÕâ¤Ã§ÊÃéÒ§·Õè»ÃСͺ´éÇÂÊèǹµèÒ§ æ ãËéÊÒÁÒö·Ó§Ò¹à»ç¹ÃкºÊ¹Í§¤ÇÒÁµéͧ¡ÒâͧÁ¹ØÉÂì

¡ÒûÃÐÁÇżŢéÍÁÙŢͧ¤ÍÁ¾ÔÇàµÍÃì¨Ð»ÃСͺ´éÇÂÍØ»¡Ã³ìÃѺà¢éÒ (input device) à¾×èÍÃѺ¢éÍÁÙÅáÅФÓÊÑ觨ҡ¼ÙéãªéÀÒ¹͡à¢éÒä»à¡çºÍÂÙèã¹ÍØ»¡Ã³ìà¡çº¢éÍÁÙÅËÃ×Í˹èǤÇÒÁ¨ÓËÅÑ¡ (main memory) ¤ÓÊÑè§·Õèà¡çºã¹Êèǹ¤ÇÒÁ¨ÓËÅÑ¡¨Ð¶Ù¡¹Ó仵դÇÒÁ áÅÐÊÑè§·Ó§Ò¹·Õè˹èÇ»ÃÐÁÇżšÅÒ§ ·ÕèàÃÕ¡ÇèÒ «Õ¾ÕÂÙ «Öè§à»ç¹ËÑÇ㨢ͧ¡Ò÷ӧҹ㹤ÍÁ¾ÔÇàµÍÃì·Ó˹éÒ·Õè¤Ó¹Ç³áÅÐà»ÃÕºà·Õº¢éÍÁÙÅ·Õèà¡çºã¹Ë¹èǤÇÒÁ¨ÓËÅÑ¡ ¼Å¨Ò¡¡ÒäӹdzËÃ×Í»ÃÐÁÇżŨйӡÅѺä»à¡çºÂѧ˹èǤÇÒÁ¨ÓËÅÑ¡ áÅоÃéÍÁ·Õè¨Ð¹ÓÍÍ¡áÊ´§·ÕèÍØ»¡Ã³×Êè§ÍÍ¡ (output device) ¡ÅѺä»ÊÙè¼Ùéãªé§Ò¹¤ÍÁ¾ÔÇàµÍÃìµèÍä» ´Ñ§¹Ñé¹Ãкº¤ÍÁ¾ÔÇàµÍÃì»ÃСͺ´éÇ «Õ¾ÕÂ٠˹èǤÇÒÁ¨Ó ÍØ»¡Ã³ìÃѺà¢éÒ áÅÐÍØ»¡Ã³ìÊè§ÍÍ¡

ÍØ»¡Ã³ì·Õè»ÐµÔ´¡Ñº¤ÍÁ¾ÔÇàµÍÃìÁÕÁÒ¡ÁÒ·Õè¼ÙéãªéÃÙé¨Ñ¡ áÅÐÁÕ˹éÒ·Õèàª×èÍÁµèÍᵡµèÒ§¡Ñ¹ä» àªè¹ Êè§à»ç¹µÑÇÍÑ¡Éà ËÃ×Íà»ç¹ªØ´µÑÇÍÑ¡Éà à¢éҶ֧Ẻ Sequentially ËÃ×Í Randomly Êè§¢éÍÁÙÅẺ Synchronously ËÃ×Í Asynchronously ºÒ§ÍØ»¡Ã³ì Dedicated ËÃ×Í Shared ºÒ§ÍØ»¡Ã³ì Read-only ËÃ×Í Read-write áÅÐ·Ø¡ÍØ»¡Ã³ì¤ÇÒÁàÃçÇÊÙ§µèÓµèÒ§¡Ñ¹
ÍØ»¡Ã³ìàÁ×èÍᡵÒÁª¹Ô´¢éÍÁÙÅÊÒÁÒöá¡ä´é 2 »ÃÐàÀ·

1. ÍØ»¡Ã³ìª¹Ô´¢éÍÁÙÅà»ç¹ÊÒ (stream) ÍØ»¡Ã³ì»ÃÐàÀ·¹Õé¢éÍÁÙÅ·ÕèÊè§à¢éÒÍÍ¡¨ÐàÃÕ§ÁÒà»ç¹ÅӴѺ¡è͹-ËÅѧ ¡ÒÃáºè§á¡¢éÍÁÙÅ·Óä´éâ´ÂµÃǨÊͺÅӴѺ¢Í§¢éÍÁÙÅ ÍØ»¡Ã³ì»ÃÐàÀ·¹ÕéÊÒÁÒö¨Ñ´¡ÒÃä´é§èÒ à¾Õ§áµè¨Ñ´¡ÒÃÃѺ-Êè§¢éÍÁÙÅãËé¶Ù¡µéͧ¡çà¾Õ§¾ÍáÅéÇ µÑÇÍÂèÒ§¢Í§ÍØ»¡Ã³ìª¹Ô´¹Õéä´éá¡è ¤ÕÂìºÍÃì´ «Öè§¢éÍÁÙÅ·ÕèÊè§à¢éÒÁÒã¹Ãкº¨Ðà»ç¹ä»µÒÁÅӴѺ¡Òá´¤ÕÂì ¤ÕÂìã´¶Ù¡¡´¡è͹¡ç¨Ð¶Ù¡Êè§ÁÒ¡è͹ à¤Ã×èͧ¾ÔÁ¾ì·Õè¨Ñ´ÍÂÙèã¹ÍØ»¡Ã³ì»ÃÐàÀ·¹Õé ¢éÍÁÙÅ·Õè¶Ù¡Êè§Í͡仡è͹¡ç¨Ð¶Ù¡¾ÔÁ¾ì¡è͹ ¢éÍÁÙÅ·Õè¶Ù¡Êè§ä»·ÕËÅѧ¨Ð¶Ù¡¾ÔÁ¾ì·ÕËÅѧ

2. ÍØ»¡Ã³ìª¹Ô´¢éÍÁÙÅäÁèà»ç¹ÊÒ (non-stream) ÍØ»¡Ã³ì»ÃÐàÀ·¹Õé ¢éÍÁÙÅ·ÕèÊè§áÅÐÃѺäÁè¢Öé¹ÍÂÙè¡ÑºÅӴѺ¡ÒÃÊè§ àÃÒµéͧÍÒÈÑ¢éÍÁÙÅà¾ÔèÁàµÔÁà¾×èÍ·Õè¨Ðá¡áÂТéÍÁÙÅáµèÅеÑÇ ¡ÒèѴ¡ÒÃÍØ»¡Ã³ì»ÃÐàÀ·¹Õé Ãкº»¯ÔºÑµÔ¡ÒèеéͧÁÕÇԸըѴ¡ÒÃâ´Â੾ÒÐ ¢Öé¹ÍÂÙè¡ÑºÅÑ¡É³Ð¢Í§ÍØ»¡Ã³ìª¹Ô´¹Ñ鹿 µÑÇÍÂèÒ§ÍØ»¡Ã³ìª¹Ô´¹Õé àªè¹ ¨ÍÀÒ¾ ¢éÍÁÙÅËÃ×͵ÑÇÍÑ¡É÷ÕèÊè§ä»ãËé¨ÍÀÒ¾áÊ´§¹Ñé¹ ¨ÐµéͧÊè§ä»ã¹µÓá˹觷Õè¶Ù¡µéͧ µÓá˹觢ͧµÑÇÍÑ¡É÷ÕèáÊ´§ÍÂÙ躹¨ÍÀÒ¾áµèÅеÑǨÐÁÕáÍ´à´ÃÊ»ÃШӵÓá˹觹Ñ鹿 àÁ×èÍàÃÒÊè§µÑÇÍÑ¡ÉÃä»ÂѧáÍ´à´ÃÊã´µÑÇÍÑ¡Éáç¨Ð»ÃÒ¡®ÍÂÙ躹¨ÍÀÒ¾ ³ µÓá˹è§áÍ´à´ÃʹÑ鹿 ´Ñ§¹Ñé¹ ¨ÐàËç¹ä´éÇèÒ ¡ÒÃÊè§µÑÇÍÑ¡ÉÃä»ãËé¨ÍÀÒ¾äÁè¨Óà»ç¹µéͧÅӴѺ¡ÒÃÊè§·Õè¶Ù¡µéͧ áµèµéͧ¡ÒÃáÍ´à´ÃÊ·ÕèµÃ§¡ÑºµÓá˹è§à·èÒ¹Ñé¹
7.1
ÍØ»¡Ã³ìÃѺ áÅÐáÊ´§¼Å

ÍØ»¡Ã³ìÍÔ¹¾Øµ (Input device) ¤×Í ÍØ»¡Ã³ì·Õè·ÓãËé¤ÍÁ¾ÔÇàµÍÃìÊÒÁÒöÊÑÁ¼ÑÊáÅÐÃѺÃÙéÊÔè§µèÒ§ æ ¨Ò¡âÅ¡ ÀÒ¹͡ä´é µÑÇÍÂèÒ§àªè¹ à¤Ã×èͧÍèÒ¹ºÑµÃ ¤ÕÂìºÍÃì´ àÁÒÊì
ÍØ»¡Ã³ì¹Ó¢éÍÁÙÅà¢éÒ ¤×Í ÍØ»¡Ã³ì·Õè·ÓãËé¤ÍÁ¾ÔÇàµÍÃìÊÒÁÒöÊÑÁ¼ÑÊáÅÐÃѺÃÙéÊÔè§µèÒ§æ ¨Ò¡ÀÒ¹͡à¤Ã×èͧä´é Íѹä´éá¡è â»Ãá¡ÃÁËÃ×ͪش¤ÓÊÑè§·Õèà¢Õ¹ÊÑè§§Ò¹ ãËé¤ÍÁ¾ÔÇàµÍÃì·Ó§Ò¹µÒÁ¢Ñ鹵͹ áÅТéÍÁÙÅ·ÕèµéͧãÊèà¢éÒ仾ÃéÍÁ¡Ñºâ»Ãá¡ÃÁ à¾×èÍÊè§ä»ãËé˹èÇ»ÃÐÁÇżšÅÒ§·Ó¡ÒûÃÐÁÇżŠáÅмÅÔµ¼ÅÅѾ¸ì·Õèµéͧ¡ÒÃÍÍ¡ÁÒ µÑÇÍÂèÒ§àªè¹ à¤Ã×èͧÍèÒ¹ºÑµÃ ¤ÕÂìºÍÃì´ àÁÒÊì ¨ÍÂʵԡ ¨ÍÊÑÁ¼ÑÊ »Ò¡¡Òáʧ ¡Åéͧ´Ô¨ÔµÍÅ Ê᡹à¹ÍÃì à»ç¹µé¹

ÍØ»¡Ã³ìàÍÒµì¾Øµ (Output device) ¤×Í ÍØ»¡Ã³ì·Õè·ÓãËé¤ÍÁ¾ÔÇàµÍÃì¤ÍÁ¾ÔÇàµÍÃì¤Çº¤ØÁËÃ×ÍÊè§¼ÅÍÍ¡ÁÒÊÙèâÅ¡ÀÒ¹͡ä´é µÑÇÍÂèÒ§àªè¹ à¤Ã×èͧà¨Òкѵà ¨ÍÀÒ¾ à¤Ã×èͧ¾ÔÁ¾ì
ÍØ»¡Ã³ì¹Ó¢éÍÁÙÅÍÍ¡ ËÃ×ÍÍØ»¡Ã³ìáÊ´§¼Å ¤×Í ÍØ»¡Ã³ì·Õè·ÓãËé¤ÍÁ¾ÔÇàµÍÃì¤Çº¤ØÁËÃ×ÍÊè§¼ÅÍÍ¡ÁÒÊÙèÀÒ¹͡µÑÇà¤Ã×èͧä´é ËÅѧ¨Ò¡·Õè¤ÍÁ¾ÔÇàµÍÃìä´é·Ó¡ÒûÃÐÁÇżÅáÅéÇ ¡ç¨ÐµéͧÁÕÇÔ¸Õ㹡ÒùӼÅÅѾ¸ìÍÍ¡ÁÒáÊ´§ «Öè§ÊÒÁÒöáºè§ÍØ»¡Ã³ìáÊ´§¼Å¹Õé ÍÍ¡ä´éà»ç¹ 3 »ÃÐàÀ·¤×Í ÍØ»¡Ã³ìáÊ´§¼ÅÅѾ¸ìªÑèǤÃÒÇ àªè¹ ¨ÍÀÒ¾ (Monitor) ÍØ»¡Ã³ìáÊ´§¼ÅÅѾ¸ì¶ÒÇà àªè¹ à¤Ã×èͧ¾ÔÁ¾ì (Printer) áÅÐÍØ»¡Ã³ìáÊ´§¼ÅÅѾ¸ì¶ÒÇ÷ҧ´éÒ¹¡ÃÒ¿Ô¡ àªè¹ ¾Å͵àµÍÃì (Plotter) à»ç¹µé¹
7.1.1
¡ÒÃŧ¤Ðá¹¹ (Polling)

(1) A communications technique that determines when a terminal is ready to send data. The computer continually interrogates its connected terminals in a round robin sequence. If a terminal has data to send, it sends back an acknowledgment and the transmission begins. Contrast with an interrupt-driven system, in which the terminal generates a signal when it has data to send.

(2) A technique that continually interrogates a peripheral device to see if it has data to transfer. For example, if a mouse button was pressed or if data is available at a communications port. Contrast with event-driven or interrupt-driven techniques, in which the operating system generates a signal and interrupts the system. (Techweb.com)

ÃÐàºÕºÇÔ¸Õ¡Ò÷ÕèÊÁºÙóì 㹡ÒÃàª×èÍÁµèÍÃÐËÇèÒ§ host áÅÐ µÑǤǺ¤ØÁ ÁÕ¡ÒÃ·Ó handshaking à»ç¹¾×é¹°Ò¹ â´ÂÊÁÁµÔãËéÁÕ 2 bits àª×èÍÁ»ÃÐÊÒ¹ producer áÅÐ consumer ËÃ×Í controller áÅÐ host â´ÂÁÕ¡Òú觺͡ʶҹТ³Ð·Ó§Ò¹
7.1.2
¢Ñ´¨Ñ§ËÇÐ (Interrupts)

¡ÒâѴ¨Ñ§ËÇШзӧҹÍÂèÒ§µèÍà¹×èͧÃèÇÁ¡Ñº CPU ¨Ö§¶Ù¡àÃÕ¡ÇèÒ Interrupt-request line â´Â·Ó§Ò¹à»ç¹ Interrupt-driven I/O cycle ÊÓËÃѺ 7 ͧ¤ì»ÃСͺ

1. device driver initialtes I/O

2. initiates I/O

3. input ready, output complete, or error generates interrupt signal

4. CPU receiving interrupt, transfers control to interrupt handler

5. interrupt handler processes data, returns from interrupt

6. CPU resumes processing of interrupted task

7. CPU executing checks for interrupts between instructions

[img]interruptcycle.png[/img]

7.1.3 à¢éҶ֧˹èǤÇÒÁ¨Óâ´ÂµÃ§ (Direct memory access)

(Direct Memory Access) Specialized circuitry or a dedicated microprocessor that transfers data from memory to memory without using the CPU. Although DMA may periodically steal cycles from the CPU, data are transferred much faster than using the CPU for every byte of transfer. On PCs, there are eight DMA channels commonly used as follows. Most sound cards are set to use DMA channel 1

DMA ¤×Í Ç§¨Ã¾ÔàÈÉ·ÕèÍ͡ẺÁÒà¾×èÍÊè§¢éÍÁÙÅÃÐËÇèÒ§ ˹èǤÇÒÁ¨Ó ¶Ö§Ë¹èǤÇÒÁ¨Óâ´ÂäÁèãªé¡Ò÷ӧҹ¢Í§ CPU áÅÐà»ç¹¡Ò÷ӧҹ·Õè¤Ò´ËÇѧ ËÃ×Í·Ó¹Ò¢éÍÁÙÅÅèǧ˹éÒ ã¹¡ÒÃàÃÕ¡¢éÍÁÙÅ·Õèµéͧ¡ÒÃãªé á·¹·Õè¨ÐãËé CPU à»ç¹¤¹ÊÑè§§Ò¹ãËéàÃÕ¡¢éÍÁÙÅâ´ÂµÃ§

ÀÒ¾áÊ´§¢Ñ鹵͹¡Ò÷ӧҹÃèÇÁ¡Ñ¹¢Í§ CPU, Cache, CPU memory bus, DMA, PCI bus, IDE disk controller áÅÐ Disk ÁÕ¢Ñ鹵͹µèÒ§ æ 6 ¢Ñ鹵͹

1. device driver is told to transfer disk data to buffer at address X

2. device driver tells disk controller to transfer C bytes from disk to buffer at address X

3. disk controller initiates DMA transfer

4. disk controlelr sends each byte to DMA controller

5. DMA controller transfers bytes to buffer X, increasing memory address and decreasing c until c = 0

6. when c = 0, DMA interrupts CPU to signal transfer completetion

[img]http://www.infocom.cqu.edu.au/Units/win2000/85349/Resources/Lectures/pics/12_7.gif[/img]

¤ÇÒÁàÃçÇ¢Í§ÍØ»¡Ã³ìµèÒ§ æ

 

ÍØ»¡Ã³ì

¤ÇÒÁàÃçÇ

¤ÕÂìºÍÃì´

10 Bps

àÁÒÊì

100 Bps

âÁà´çÁ 56 KB

7 KBps

᪹á¹Åâ·ÃÈѾ·ì

8 KBps

¤ÙèÊÒ ISDN

16 KBps

à¤Ã×èͧ¾ÔÁ¾ìàÅà«ÍÃì

100 KBps

Ê᡹à¹ÍÃì

400 KBps

ÍÕà¸ÍÃìà¹çµ (Classic)

1.2 MBps

USB (Universal serial bus)

1.5 MBps

´Ô¨Ô·ÍÅá¤Á¤ÍÃì´à´ÍÃì

4 MBps

´ÔÊ¡ì IDE

5 MBps

«Õ´ÕÃÍÁ 40X

6 MBps

ÍÕà·ÍÃìà¹çµ (Fast)

12.5 MBps

ºÑÊ ISA

16.7 Bps

´ÔÊ¡ì EIDE (ATA-2)

16.7 MBps

FireWire (IEEE 1394)

50 MBps

Á͹ÔàµÍÃì XGA

60 MBps

à¹çµàÇÔÃì¤ SONET OC-12

78 MBps

´ÔÊ¡ì SCSI Ultra 2

80 MBps

ÍÕà¸ÍÃìà¹çµ (Gigabit)

125 MBps

à·» Ultrium

320 MBps

ºÑÊ PCI

528 MBps

SUN Gigaplane XB backplane

20 GBps


7.2 Application I/O Interface

7.2.1 Block and character devices

â´Â»¡µÔÃкº»¯ÔºÑµÔ¡ÒèФҴËÇѧ¡ÒÃàª×èÍÁµèͼèÒ¹ read() write() ËÃ×Í seek() «Öè§à»ç¹ÍØ»¡Ã³ìÊè§¢éÍÁÙÅẺ simple linear array of block ËÃ×Í raw I/O µÑÇÍÂèÒ§ÍØ»¡Ã³ìẺ¹Õé·ÕèàËç¹ä´éªÑ´·ÕèÊØ´¡ç¤×Í keyboard

7.2.2 Network devices

ã¹Ãкºà¤Ã×Í¢èÒ¨ÐÁÕ¡ÒõԴµèÍÊ×èÍÊÒáѹ¼èÒ¹ socket interface ¹Í¡¨Ò¡¡ÒõԴµèÍẺ read() write() áÅÐ seek() ÂѧÁÕ¡ÒÃãªéÍØ»¡Ã³ìã¹à¤Ã×Í¢èÒÂàª×èÍÁµèÍà¢éÒÁÒ¼èÒ¹ socket ä´éÍÕ¡·Ò§Ë¹Öè§ â´ÂäÁèä´é¤Ó¹Ö§¶Ö§Ãкº»¯ÔºÑµÔ¡ÒÃÇèÒ¨Ðà»ç¹ UNIX ËÃ×Í Windows áµèʹã¨à©¾ÒÐÊÔè§·ÕèÊè§à¢éÒÁÒÇèÒà¢éÒÁÒ·Ò§ã´

7.2.3 Clocks and timers

¤ÍÁ¾ÔÇàµÍÃìÊèǹãË­èÁÕ hardware clock áÅÐ timer ãËé¢éÍÁÙž×é¹°Ò¹à¡ÕèÂǡѺàÇÅÒ 3 ÍÂèÒ§

- ºÍ¡àÇÅһѨ¨ØºÑ¹ (Current time)

- ºÍ¡àÇÅÒ·Õè¼èÒ¹ä» (Elapsed time)

- µÑé§ trigger ·Õè¨Ð»¯ÔºÑµÔ¡ÒõèÍàÇÅÒ

7.2.4 Blocking and nonblocking I/O

¡ÒÃÁÕ system-call interface ÃͧÃѺ I/O ·ÕèÁÒ¨Ò¡ blocking áÅÐ nonblocking à¾ÃÒмÙéãªéÍÒ¨ãªé·Ñé§ mouse áÅÐ keyboard Êè§¢éÍÁÙžÃéÍÁ¡Ñ¹ ã¹¢³Ð·Õè¡ÓÅѧà»Ô´ÀҾ¹µì¨Ò¡á¼è¹ CD ¨Ö§µéͧÃͺÃѺ¢éÍÁÙŵèÒ§ æ ·Õèà¢éÒÁÒ

Characteristics of I/O devices

aspect

variation

example

data-transfer mode

character
block

terminal
disk

access method

sequential
random

modem
CD-ROM

transfer schedule

synchronous
asynchronous

tape
keyboard

sharing

dedicated
sharable

tape
keyboard

device speed

latency
seek time
transfer rate
delay between operations

 

I/O direction

read only
write only
read-write

CD-ROM
graphics controller
disk


7.3 Kernel I/O Subsystem

Kernel ¤×Íá¡è¹¢Í§Ãкº ·ÕèãËéºÃÔ¡ÒõèÒ§ æ ÁÒ¡ÁÒ áÅÐÊÑÁ¾Ñ¹¸ì¡Ñº I/O ´éÒ¹µèÒ§ æ ËÃ×Í¡ÅèÒÇä´éÇèÒ·Ñé§ 6 àÃ×èͧµèÍ仹Õé ¤×ÍÃкºÂèÍ¢ͧ¡ÒèѴ¡ÒÃÀÒÂã¹ kernel ·Õèà¡ÕèÂǡѺ I/O

7.3.1 I/O scheduling
7.3.2 Buffering (
à¡çº¢éÍÁÙÅ·Õè»ÃÒ¡®)
7.3.3 Caching (
à¡çº¢éÍÁÙÅ·ÕèàÃÕ¡ãªéºèÍ áÅзÓãËé¡ÒÃàÃÕ¡ãªéàÃçÇ¡ÇèÒ)
7.3.4 Spooling and device reservation (
à»ç¹ buffer ·Õèà¡çº¼ÅÅѾ¸ì¢Í§ÍØ»¡Ã³ì àªè¹ printer)
7.3.5 Error handling
7.3.6 Kernel data structures

[img]http://www.humblepie.com/graphics/diskcacheread1.jpg[/img]
7.4
»¯ÔºÑµÔ¡ÒõԴµÑé§ÍØ»¡Ã³ìà¾ÔèÁàµÔÁ

- ½Ö¡µÔ´µÑé§ÍØ»¡Ã³ìãËÁèà¾ÔèÁà¢éÒä»

- ½Ö¡µÃǨÊͺ¤ÇÒÁàÃçÇ¢Í§ÍØ»¡Ã³ì input áÅÐ output µèÒ§ æ
-
½Ö¡à¢Õ¹ἹÀÒ¾áÊ´§¡ÒÃàª×èÍÁµèÍÃÐËÇèÒ§ CPU ¡Ñº I/O controller
-
¤é¹¤ÇéÒ¢éÍÁÙÅà¡ÕèÂǡѺ ÃкºÃѺ áÅÐáÊ´§¼Å ¨Ò¡ÍÔ¹à·ÍÃìà¹çµ áÅéÇ·ÓÃÒ§ҹ áÅÐÊè§µÑÇá·¹¹ÓàʹÍ˹éÒªÑé¹

 

¤ÍÁ¾ÔÇàµÍÃìà»ç¹ÍØ»¡Ã³ì·ÕèÁ¹ØÉÂìä´é¤Ô´»ÃдÔɰì¢Öé¹ à¾×è͹ÓÁÒàÊÃÔÁ¤ÇÒÁÊÒÁÒö¢Í§Á¹ØÉÂìã¹´éÒ¹¡ÒÃѺÃÙé ¡ÒÃ¨Ó ¡Òäӹdz ¡ÒÃà»ÃÕºà·ÕºµÑ´ÊԹ㨠áÅСÒÃáÊ´§ÍÍ¡ ´Ñ§¹Ñ鹤ÍÁ¾ÔÇàµÍÃì¨Ö§ÁÕâ¤Ã§ÊÃéÒ§·Õè»ÃСͺ´éÇÂÊèǹµèÒ§ æ ãËéÊÒÁÒö·Ó§Ò¹à»ç¹ÃкºÊ¹Í§¤ÇÒÁµéͧ¡ÒâͧÁ¹ØÉÂì

¡ÒûÃÐÁÇżŢéÍÁÙŢͧ¤ÍÁ¾ÔÇàµÍÃì¨Ð»ÃСͺ´éÇÂÍØ»¡Ã³ìÃѺà¢éÒ (input device) à¾×èÍÃѺ¢éÍÁÙÅáÅФÓÊÑ觨ҡ¼ÙéãªéÀÒ¹͡à¢éÒä»à¡çºÍÂÙèã¹ÍØ»¡Ã³ìà¡çº¢éÍÁÙÅËÃ×Í˹èǤÇÒÁ¨ÓËÅÑ¡ (main memory) ¤ÓÊÑè§·Õèà¡çºã¹Êèǹ¤ÇÒÁ¨ÓËÅÑ¡¨Ð¶Ù¡¹Ó仵դÇÒÁ áÅÐÊÑè§·Ó§Ò¹·Õè˹èÇ»ÃÐÁÇżšÅÒ§ ·ÕèàÃÕ¡ÇèÒ «Õ¾ÕÂÙ «Öè§à»ç¹ËÑÇ㨢ͧ¡Ò÷ӧҹ㹤ÍÁ¾ÔÇàµÍÃì·Ó˹éÒ·Õè¤Ó¹Ç³áÅÐà»ÃÕºà·Õº¢éÍÁÙÅ·Õèà¡çºã¹Ë¹èǤÇÒÁ¨ÓËÅÑ¡ ¼Å¨Ò¡¡ÒäӹdzËÃ×Í»ÃÐÁÇżŨйӡÅѺä»à¡çºÂѧ˹èǤÇÒÁ¨ÓËÅÑ¡ áÅоÃéÍÁ·Õè¨Ð¹ÓÍÍ¡áÊ´§·ÕèÍØ»¡Ã³×Êè§ÍÍ¡ (output device) ¡ÅѺä»ÊÙè¼Ùéãªé§Ò¹¤ÍÁ¾ÔÇàµÍÃìµèÍä» ´Ñ§¹Ñé¹Ãкº¤ÍÁ¾ÔÇàµÍÃì»ÃСͺ´éÇ «Õ¾ÕÂ٠˹èǤÇÒÁ¨Ó ÍØ»¡Ã³ìÃѺà¢éÒ áÅÐÍØ»¡Ã³ìÊè§ÍÍ¡

   

    1. á»é¹¾ÔÁ¾ì (Keyboard)  à»ç¹ÍØ»¡Ã³ì¹Óà¢éÒ·ÕèÊÒÁÒö»é͹¢éÍÁÙÅà¢éÒâ´Â¡ÒþÔÁ¾ì
        
ÁÕ 3 ª¹Ô´¤×Í  
        1.1  
Ẻ¡ÅÁãË­è ÁÑ¡¨Ðµè͡Ѻà¤Ê Ẻ AT
        1.2  
Ẻ¡ÅÁàÅç¡ËÃ×Í PS/2 ÁÑ¡¨Ðµè͡Ѻà¤ÊẺ ATX
        1.3  
ẺẹËÃ×Í USB ÁÑ¡¨Ðµè͡Ѻà¤ÊẺ ATX
    2.
µÑǪÕé (Pointing  Device)
         
à»ç¹ÍØ»¡Ã³ìµÑǪÕé·ÕèÍӹǤÇÒÁÊдǡãËé¡Ñº¼Ùéãªé§Ò¹â»Ãá¡ÃÁÁÕ 2  ª¹Ô´
         2.1  
àÁéÒ·ì (Mouse)  ÁÕ 3 ª¹Ô´ ä´éá¡è
                2.1.1  
ẺẹÁÕà¢çÁ ÁÑ¡¨Ðµè͡Ѻà¤ÊẺ AT ËÃ×Í ATX ºÒ§ÃØè¹
                2.1.2  
Ẻ¡ÅÁàÅç¡ËÃ×Í PS/2 ÁÑ¡¨Ðµè͡Ѻà¤ÊẺ ATX
                2.1.3  
ẺẹËÃ×Í USB  ÁÑ¡¨Ðµè͡Ѻà¤ÊẺ ATX
          2.2  Joy  Stick   
ÁÕ 2  ª¹Ô´ä´éá¡è
                2.2.1  
Ẻẹ  ËÃ×Í Pad  Stick
                2.2.2.
Ẻ¤Ñ¹â¡ËÃ×;ǧÁÒÅÑ ËÃ×Í Fight  Stick
     3.
ÍØ»¡Ã³ì¹ÓÀÒ¾à¢éÒ Digital  ËÃ×͹ӢéÍÁÙÅà¢éÒä´éá¡è
           3.1
à¤Ã×èͧÊ᡹à¹ÍÃì  ÁÕ  2 ª¹Ô´ä´éá¡è
                 3.1.1
à¤Ã×èͧÊ᡹´éÇÂÁ×Í ËÃ×Í Roller,Hand  Scan
                 3.1.2
à¤Ã×èͧÊ᡹Ẻá¼è¹¡ÃШ¡  Jet Scan
           3.2  
¡Åéͧ¶èÒÂÃÙ»´Ô¨ÔµÍÅ  
           3.3  
¡Åéͧ¶èÒÂÀÒ¾à¤Å×è͹ãËÇ VDO
           3.4  
à¤Ã×èͧÍèÒ¹á¼è¹¢éÍÁÙÅ CD-ROM
           3.5  
à¤Ã×èͧÍèҹᶺáÁèàËÅ硪¹Ô´Íè͹  Disk Drive

 


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ÍØ»¡Ã³ì input áÅÐ output

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Contents

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*                               1 ÍØ»¡Ã³ì input

*                                       1.1 Keyboard

*                                       1.2 Mouse

*                               2 ÍØ»¡Ã³ì Output

*                                       2.1 Printer

*                                               2.1.1 Dot Matrix

*                                               2.1.2 Laser Printer

*                                               2.1.3 Inkjet Printer

*                                       2.2 Monitor

*                                               2.2.1 ¨Í CRT <Cathod Ray Tube>

*                                               2.2.2 ¨Í LCD <Liquid Crystal Display>

*